VEGETACIÓN

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ArtStation - Uncharted 4 - vegetation, Artem Brizitskiy

ArtStation - Uncharted 4 - vegetation, Artem Brizitskiy

ArtStation - Uncharted 4 - vegetation, Artem Brizitskiy

ArtStation - Uncharted 4 - vegetation, Artem Brizitskiy

Redwood Forest UE4, Simon Barle on ArtStation at https://www.artstation.com/artwork/2LqeA

Redwood Forest UE4, Simon Barle on ArtStation at https://www.artstation.com/artwork/2LqeA

Redwood Forest UE4 Video, Simon Barle on ArtStation at https://www.artstation.com/artwork/0a3v4

Redwood Forest UE4 Video, Simon Barle on ArtStation at https://www.artstation.com/artwork/0a3v4

Tundra Biome, Jobye-Kyle Karmaker on ArtStation at https://www.artstation.com/artwork/6wqPO

Tundra Biome, Jobye-Kyle Karmaker on ArtStation at https://www.artstation.com/artwork/6wqPO

https://www.artstation.com/artwork/51onP

https://www.artstation.com/artwork/51onP

ArtStation - Far Cry 4, Adam Lacharité

ArtStation - Far Cry 4, Adam Lacharité

Artem Brizitskiy: Master of Digital Foliage

Artem Brizitskiy: Master of Digital Foliage

artem-brizitskiy-plants-6.jpg (1920×1080)

artem-brizitskiy-plants-6.jpg (1920×1080)

Ryse Art Dump - Polycount Forum

Ryse Art Dump - Polycount Forum


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Uncharted 4 - vegetation, Artem Brizitskiy on ArtStation at https://www.artstation.com/artwork/m6Qqy

Uncharted 4 - vegetation, Artem Brizitskiy on ArtStation at https://www.artstation.com/artwork/m6Qqy

Artem Brizitskiy: Master of Digital Foliage

Artem Brizitskiy: Master of Digital Foliage

ArtStation - Uncharted 4 Environments, Adam Littledale

ArtStation - Uncharted 4 Environments, Adam Littledale

Far Cry 4, Adam Lacharité on ArtStation at https://www.artstation.com/artwork/b5Zdn

Far Cry 4, Adam Lacharité on ArtStation at https://www.artstation.com/artwork/b5Zdn

Battlefield 4 Vegetation - Art dump - Polycount Forum

Battlefield 4 Vegetation - Art dump - Polycount Forum

I'm very proud to have been able to work on Uncharted 4 from the beginning look development stages, to the final release. I was responsible for modeling, asset placement, scene composition and assembly. Here are a some examples of environments I contributed to alongside the amazing team at Naughty Dog.

I'm very proud to have been able to work on Uncharted 4 from the beginning look development stages, to the final release. I was responsible for modeling, asset placement, scene composition and assembly. Here are a some examples of environments I contributed to alongside the amazing team at Naughty Dog.

I'm very proud to have been able to work on Uncharted 4 from the beginning look development stages, to the final release. I was responsible for modeling, asset placement, scene composition and assembly. Here are a some examples of environments I contributed to alongside the amazing team at Naughty Dog.

I'm very proud to have been able to work on Uncharted 4 from the beginning look development stages, to the final release. I was responsible for modeling, asset placement, scene composition and assembly. Here are a some examples of environments I contributed to alongside the amazing team at Naughty Dog.

#CryEngine - Forest Lighting Study by Damian Stempniewski

#CryEngine - Forest Lighting Study by Damian Stempniewski

Tree shading examples.jpg

Tree shading examples.jpg

ArtStation - Uncharted 4 - vegetation, Artem Brizitskiy

ArtStation - Uncharted 4 - vegetation, Artem Brizitskiy

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