Thanks Joel and pixelranger. Joel, here’s what I’ve done so far with Cinema 4Ds Hair module. The hair in the top image looks odd because the Kudu model is not receiving shadows for that render. I still have to work the hair and blend it more. It is also converted to mesh here as well. There's much work to do. Still have some hoof issues to iron out, pop some eyeballs in, add material and ground stuff. —The clock is ticking.