https://howto.clip-studio.com/library/page/view/metasequoia_002_20_008

https://howto.clip-studio.com/library/page/view/metasequoia_002_20_008

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Building the Basic Hand Shape Figure shows the modeling process for a hand. - Selection from Learning Blender: A Hands-On Guide to Creating Animated Characters [Book]

Here is my low poly way:  On the lower leg, loop cut ankle line.  Extrude foot shape from front polygon, 2 steps.  Add subsurface modifier and you get the base shape.  Extrude sole geometry from bottom and add some loop cut to refine the shape. - See this image on Photobucket.

Here is my low poly way: On the lower leg, loop cut ankle line. Extrude foot shape from front polygon, 2 steps. Add subsurface modifier and you get the base shape. Extrude sole geometry from bottom and add some loop cut to refine the shape. - See this image on Photobucket.

animation friendly topology low poly - Google 검색

Hi, i& looking for crit, tuts and tips From Epona Schweer tutorial Richard Tilbury tutorial Slipgatecentral& ninja model study

http://polycount.com/discussion/41232/lowpoly-sub-1000-triangle-models/p451

Concept Root - Concept Art from the Games and Movie Industries

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