3d Modeling

Collection by Ryan Reed • Last updated 12 days ago

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Ryan Reed
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Character

  Zbrush Character, Character Modeling, 3d Character, Character Design, Blender 3d, Blender Hair, Low Poly, Sculpting Tutorials, Art Tutorials

Howler Bust - Breakdowns, Vincent Ménier

Here are a couple of breakdowns from my Howler project. Big thanks to Adam Skutt who I learned a lot from regarding the hair. Link to project: https://www.artstation.com/artwork/1G0Gq

Hand reference on face - hand reference photography, han. 3d Character Animation, 3d Model Character, Character Modeling, Game Character, Character Design, Zbrush Character, Character Concept, Blender 3d, Design Reference

human hand 3d model

human_hand.ma 3D Model available on Turbo Squid, the world's leading provider of digital 3D models for visualization, films, television, and games.

 For only steel shot image. Enjoy my work~ Thanks Copyright ⓒ 2017 ACTION SQUARE CO. Texture Mapping, 3d Texture, Texture Packs, Zbrush Tutorial, 3d Tutorial, Blender 3d, Hair Reference, 3d Artist, Painting Tools

NPC_Smith, Hyunseok Jin

This is my recent company work. His job is blacksmith. This character not use in game. For only steel shot image. Enjoy my work~ Thanks :D Copyright ⓒ 2017 ACTION SQUARE CO., LTD. All rights reserve

Click image for larger version Name: body_topology.jpg Views: 8461 Size: KB ID: 8847 Male Figure Drawing, Guy Drawing, 3d Human, Human Body, Wireframe, Human Anatomy, Anatomy Drawing, Zbrush, Animation Reference

Human Topology for Rigging - Page 12

Page 12- Human Topology for Rigging Technical Area

Sculpting & Texturing: Stylized Character in 3d Model Character, Character Design Girl, Character Modeling, 3d Modeling, Character Concept, Face Topology, Nose Drawing, 3d Figures, Disney Princess Pictures

Sculpting & Texturing: Stylized Character in 3D

Manuel Sitompul shared the breakdown of a stylized character based on Jake Wyatt's comics: sculpting the body, modeling clothes, retopo, and texturing.

Girl Bust Sculpt by Adam Esat Zbrush Character, 3d Model Character, Character Design Girl, Character Modeling, Character Design Inspiration, Character Art, Zbrush Hair, Zbrush Models, Zbrush Tutorial

Art Culture in Japan & Stylized Characters

Adam Esat talked about Japanese art and meetups for artists, his stylized character sculpts, coloring, posing, presentation, and more.

Art Culture in Japan & Stylized Characters 3d Model Character, Character Design Girl, Character Modeling, Character Art, 3d Modeling, 3d Figures, Anime Figures, Zbrush Hair, Zbrush Models

Art Culture in Japan & Stylized Characters

Adam Esat talked about Japanese art and meetups for artists, his stylized character sculpts, coloring, posing, presentation, and more.

Yet another female study in this forum. Zbrush Character, 3d Model Character, Character Modeling, Olaf Character, Human Anatomy 3d, Face Anatomy, Maya Modeling, Modeling Tips, Face Topology

WIP 3D - Female Study

Yet another female study in this forum. This time I will approach with the poly by poly method trying to minimize triangles but not where I can't help it. So far I have started outlining the face. I don't intend for the completed model to match the references exactly. As a matter of fact I used sepa...

S video & sketchbook - page 3 zbrush tutorials face top 3d Model Character, Character Modeling, Character Art, Character Design, Character Concept, Web Design, Logo Design, Layout Design, Zbrush Tutorial

Hey i'm sharing this mesh. zbro bust base mesh_2 (ztl /obj) #BaseMesh #zbrush #wireframe | tutorial in 2019 | Face topology, Zbrush, Modeling techniques

Environment

Structure

Historical Architecture modeling, Vesta Juoceviciute - Castles and palaces - Neoclassical Architecture, Baroque Architecture, Futuristic Architecture, Historical Architecture, Model Castle, Buildings Artwork, Architecture Presentation Board, Medieval Houses, Modelos 3d

Historical Architecture modelling, Vesta Juoceviciute

The models created by the team members when working for Tecmo Koei company. Those real architecture reconstructions were supposed to be used in historical game settings. The blueprints used for the Arc de Triomphe (3D artist Anicetas Vambutas), Notre Dame

Weapons & Armor

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Other Pins

  Zbrush Character, Character Modeling, 3d Character, Character Design, Blender 3d, Blender Hair, Low Poly, Sculpting Tutorials, Art Tutorials

Howler Bust - Breakdowns, Vincent Ménier

Here are a couple of breakdowns from my Howler project. Big thanks to Adam Skutt who I learned a lot from regarding the hair. Link to project: https://www.artstation.com/artwork/1G0Gq

Personal project from Overgrown Plaza, based on Renaissance architecture. Game Level Design, Game Design, Rainforest Trees, 3ds Max Tutorials, Nature 3d, Game Concept Art, 3d Artwork, Plant Art, 3d Background

Palazzo, Bartosz Januszkiewicz

Personal project from 2010. Overgrown Plaza, based on Renaissance architecture.

Historical Architecture modeling, Vesta Juoceviciute - Castles and palaces - Neoclassical Architecture, Baroque Architecture, Futuristic Architecture, Historical Architecture, Model Castle, Buildings Artwork, Architecture Presentation Board, Medieval Houses, Modelos 3d

Historical Architecture modelling, Vesta Juoceviciute

The models created by the team members when working for Tecmo Koei company. Those real architecture reconstructions were supposed to be used in historical game settings. The blueprints used for the Arc de Triomphe (3D artist Anicetas Vambutas), Notre Dame

Hand reference on face - hand reference photography, han. 3d Character Animation, 3d Model Character, Character Modeling, Game Character, Character Design, Zbrush Character, Character Concept, Blender 3d, Design Reference

human hand 3d model

human_hand.ma 3D Model available on Turbo Squid, the world's leading provider of digital 3D models for visualization, films, television, and games.

 For only steel shot image. Enjoy my work~ Thanks Copyright ⓒ 2017 ACTION SQUARE CO. Texture Mapping, 3d Texture, Texture Packs, Zbrush Tutorial, 3d Tutorial, Blender 3d, Hair Reference, 3d Artist, Painting Tools

NPC_Smith, Hyunseok Jin

This is my recent company work. His job is blacksmith. This character not use in game. For only steel shot image. Enjoy my work~ Thanks :D Copyright ⓒ 2017 ACTION SQUARE CO., LTD. All rights reserve

Click image for larger version Name: body_topology.jpg Views: 8461 Size: KB ID: 8847 Male Figure Drawing, Guy Drawing, 3d Human, Human Body, Wireframe, Human Anatomy, Anatomy Drawing, Zbrush, Animation Reference

Human Topology for Rigging - Page 12

Page 12- Human Topology for Rigging Technical Area