Topology science

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This is Jules, a character I modeled for Animation Mentor. He is a character from "The Crew" project. In the DEISIGN STUDIO render shading and lighting was done by Michel Alencar. Design and Art Direction by Dei G. Hope you like it!

This is Jules, a character I modeled for Animation Mentor. He is a character from "The Crew" project. In the DEISIGN STUDIO render shading and lighting was done by Michel Alencar. Design and Art Direction by Dei G. Hope you like it!

principle_2

principle_2

Making Of 'Marcus' By Andrea Bruschi

Making Of 'Marcus' By Andrea Bruschi

Topologia correcta cara

Topologia correcta cara

This is Overlord, a character I modeled for Animation Mentor. He is a character from "The Horde" project. Design and Art Direction by Dei G. In the DEISIGN STUDIO render shading and lighting was done by Michel Alencar, rig by Joshua Cote. Hope you like it!

This is Overlord, a character I modeled for Animation Mentor. He is a character from "The Horde" project. Design and Art Direction by Dei G. In the DEISIGN STUDIO render shading and lighting was done by Michel Alencar, rig by Joshua Cote. Hope you like it!

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

3d basic ear model - Basic Ear by YanSan

3d basic ear model - Basic Ear by YanSan

ArtStation - Finding Monsters - Game Assets, Felipe Chaves

ArtStation - Finding Monsters - Game Assets, Felipe Chaves

Male head topology with fine details, pay attention to the nose. More in source. (artist: Lukáš Hajka) #Topology #Wireframe3D

Male head topology with fine details, pay attention to the nose. More in source. (artist: Lukáš Hajka) #Topology #Wireframe3D

Questions about Face & Body Topology: Need Advice - Polycount Forum

Questions about Face & Body Topology: Need Advice - Polycount Forum

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