http://www.polycount.com/forum/showthread.php?t=126823

Okay, before I made the post I checked the forums, I've seen SOME posts about stylized wood but none that actually gave me the information I needed.

The Last of Us Art dump / Rogelio Olguin - Page 2 - Polycount Forum

These are some of the zbrush and textures made for The Last of Us. Some were not used as often or used at all, but where done while working on The Last of Us. Below is a wide distant cliff side us.

ArtStation - Call of Duty: Infinite Warfare Material Renders, Joshua Lynch

Here are a number of textures I created for Call of Duty: Infinite Warfare. It was a real pleasure getting to contribute to this project and an even greater pleasure working with so many amazing people! Substance Designer was used heavily on the

Texturing - World of Warcraft Legion

I was responsible to create the Tomb of Sargeras and the legion buildings (modeling, texturing and lighting) for World of Warcraft "Legion".


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