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Building the Basic Hand Shape Figure shows the modeling process for a hand. - Selection from Learning Blender: A Hands-On Guide to Creating Animated Characters [Book]

Hand

Today's Drawing Class "How to Draw Hands: Hands look complicated to draw but learn a few little tricks and you'll be drawing like the Masters

FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD MORE GEO - Page 175 - Polycount Forum

Some good soft shape changes on a hard surface model - this will be particularly helpful for the canister holster

Model, Sculpt and Texture a Monster in 3ds Max and ZBrush - Part 1 - Tuts+ 3D & Motion Graphics Tutorial

Model, Sculpt and Texture a Monster in Max and ZBrush - Part 1 - Tuts+ Motion Graphics Tutorial

Sketch, finalized | by Dan Hogman

The focal point has been created through darker cross hatchings. This demonstrates how tonal variations can be achieved by using a pen of the same line weight.

Here is my low poly way:  On the lower leg, loop cut ankle line.  Extrude foot shape from front polygon, 2 steps.  Add subsurface modifier and you get the base shape.  Extrude sole geometry from bottom and add some loop cut to refine the shape. - See this image on Photobucket.

Here is my low poly way: On the lower leg, loop cut ankle line. Extrude foot shape from front polygon, 2 steps. Add subsurface modifier and you get the base shape. Extrude sole geometry from bottom and add some loop cut to refine the shape. - See this image on Photobucket.

일러스트에서 3D로 만드는 과정을 간단하게만 해보았는데 이렇게 보니 섬세하고 어려운 작업이다. 竜巻,trunade,modering,モデリング,モデル

일러스트에서 3D로 만드는 과정을 간단하게만 해보았는데 이렇게 보니 섬세하고 어려운 작업이다. 竜巻,trunade,modering,モデリング,モデル


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