modelling, texturing, rendering, animation tutorial: topology of leg human 3d
Lily Shen Lunchcrunch My first character~W.I.P. She's not happy coz I haven't got her hair done yet^_^
Notice how a few polygons from the face are enough to build the nose.
Hey i'm sharing this mesh. zbro bust base mesh_2 (ztl /obj) #BaseMesh #zbrush #wireframe
AnimSchool Modeling and Rigging Student Showcase 2014