Process

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Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter

Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter

Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter

Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter

Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter

Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter

Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter

Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter

Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter

Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter

Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter

Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter

Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter

Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter

Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter

Media Tweets by Sakuramochi (@sakuramochiJP) | Twitter


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Media Tweets by さくらもち (@sakuramochiJP) | Twitter

Media Tweets by さくらもち (@sakuramochiJP) | Twitter

Japanese Modeling technique                                                                                                                                                                                 More

Japanese Modeling technique More

Media Tweets by さくらもち (@sakuramochiJP) | Twitter

Media Tweets by さくらもち (@sakuramochiJP) | Twitter

Third: flocking in the hair of creation and check rendering ~ HairFarm! ~ | CharacterArpeggio ~ 3ds Max 2017 character creation surgery ~ | AREA JAPAN

Third: flocking in the hair of creation and check rendering ~ HairFarm! ~ | CharacterArpeggio ~ 3ds Max 2017 character creation surgery ~ | AREA JAPAN

Interesante forma de mostrar la progresión del trabajo de arte de un personaje. Tengámoslo en mente para la presentación de final de curso (y portafolios) :) _ Mini Lady on Behance

Interesante forma de mostrar la progresión del trabajo de arte de un personaje. Tengámoslo en mente para la presentación de final de curso (y portafolios) :) _ Mini Lady on Behance

Third: flocking in the hair of creation and check rendering ~ HairFarm! ~ | CharacterArpeggio ~ 3ds Max 2017 character creation surgery ~ | AREA JAPAN

Third: flocking in the hair of creation and check rendering ~ HairFarm! ~ | CharacterArpeggio ~ 3ds Max 2017 character creation surgery ~ | AREA JAPAN

ArtStation - Cartoon Topology, Héctor S. D'Ors

ArtStation - Cartoon Topology, Héctor S. D'Ors

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