Here are a bunch of characters I animated on Disney Infinity 1 and 2. This is predominantly combat animation. Mostly this is a collection of playblasts from Maya of combat animation in the concept and blocking phase of animation. Many of these are in stepped mode as that is how I prefer to work when concepting out animation. These playblasts are to show in dailies and get feedback. Typically I don’t do a second round of playblasts after splining and polishing the animations, so to give ...

Here are a bunch of characters I animated on Disney Infinity 1 and 2. This is predominantly combat animation. Mostly this is a collection of playblasts from Maya of combat animation in the concept and blocking phase of animation. Many of these are in stepped mode as that is how I prefer to work when concepting out animation. These playblasts are to show in dailies and get feedback. Typically I don’t do a second round of playblasts after splining and polishing the animations, so to give ...

Wildstar Game Animation Reel, 2014. All animation by Mike Higgins. Music: "Chua Theme" by Jeff Kurtenacker. Contents: 1) Player Character In-Game Movement, Run, Sprint & Jump- Chua 2) Creature Run cycle- Boulderback 3) NPC Walk Cycle- Grumpel 4) Creature Walk Cycle- Pumera 5) NPC Walk Cycle- Vultureman 6) NPC Run Cycle- Lopp 7) Player Character In-Game Swim Cycles- Chua. 8) Player Character Movement, Dash Forward- Chua 9) Player Character Movement, Jump & Land- Draken ...

Wildstar Game Animation Reel, 2014. All animation by Mike Higgins. Music: "Chua Theme" by Jeff Kurtenacker. Contents: 1) Player Character In-Game Movement, Run, Sprint & Jump- Chua 2) Creature Run cycle- Boulderback 3) NPC Walk Cycle- Grumpel 4) Creature Walk Cycle- Pumera 5) NPC Walk Cycle- Vultureman 6) NPC Run Cycle- Lopp 7) Player Character In-Game Swim Cycles- Chua. 8) Player Character Movement, Dash Forward- Chua 9) Player Character Movement, Jump & Land- Draken ...

Some of the animation work I've done on WILDSTAR over the last 6 years or so.

Some of the animation work I've done on WILDSTAR over the last 6 years or so.


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Mongsil demo reel 2013 on Vimeo

Mongsil demo reel 2013 on Vimeo

Cycle de course de Walter avec enregistrement des bruitages.

Cycle de course de Walter avec enregistrement des bruitages.

I cant tell if it's mocap or hand-animated. In any case, this stuff is killer material. Full respect. \m/

I cant tell if it's mocap or hand-animated. In any case, this stuff is killer material. Full respect. \m/

A three week animation test. The models are modified versions of the free Norman Rig with custom pieces added and rigged. The lantern and pistol models were created by me.

A three week animation test. The models are modified versions of the free Norman Rig with custom pieces added and rigged. The lantern and pistol models were created by me.

richard lico show reel 2014 on Vimeo

richard lico show reel 2014 on Vimeo

Responsible for all Animations.  Here is a reel more focused on games, with cycles and physicality.  I hope you guys like it. Marcel

Responsible for all Animations. Here is a reel more focused on games, with cycles and physicality. I hope you guys like it. Marcel

Animation Reel Fall 2013. My contributions to StarCraft, Diablo and World of Warcraft.  Responsible for all animation.     All work property...

Animation Reel Fall 2013. My contributions to StarCraft, Diablo and World of Warcraft. Responsible for all animation. All work property...

"Lisa Combo attack" by Melissa Shim - Games Animation W2 with instructor Richard Arroyo ★ || iAnimate || Bring your animation skills to the next level ★ Find more at iAnimate.net - www.facebook.com/iAnimate.net - www.twitter.com/ianimate - www.pinterest.com/ianimateclasses

"Lisa Combo attack" by Melissa Shim - Games Animation W2 with instructor Richard Arroyo ★ || iAnimate || Bring your animation skills to the next level ★ Find more at iAnimate.net - www.facebook.com/iAnimate.net - www.twitter.com/ianimate - www.pinterest.com/ianimateclasses

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