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Elder Scrolls Lore

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Imperial Prison

For other uses, see Imperial City Prison. The Imperial Prison is the jail in the Imperial City and is the largest prison in the game. There are several quests involving it. 1 Background 2 Quests 2.1 Tutorial 2.2 Scheduled for Execution 3 Gallery 4 Trivia 5 Appearances The dungeon of the Imperial Prison is the starting point of The Elder Scrolls IV: Oblivion. The jail also holds Valen Dreth and Claudius Arcadia as prisoners. Depending on the Hero's choices in Oblivion, the Hero may have to…

The Elder Scrolls IV: Oblivion - Cyrodiil: The Imperial City Elder Scrolls Oblivion, Elder Scrolls Lore, Scrolls Game, Rise Above, Skyrim, Video Games, Environment, Fantasy, Adventurer

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View an image titled 'Bosmer Jungle Art' in our The Elder Scrolls Online art gallery featuring official character designs, concept art, and promo pictures. The Elder Scrolls, Elder Scrolls Online Guide, Elder Scrolls Games, Concept Art World, Environment Concept Art, Environment Design, Fantasy Forest, Fantasy Art, High Fantasy

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Vampire Lord

For the item set, see Vampire Lord (Online Set). Vampire Lord is a power available in The Elder Scrolls V: Dawnguard, that serves as an extension of traditional vampirism. During the quest Bloodline, the decision between whether continuing to assist the Dawnguard or join Harkon and the Volkihar Clan arises. Choosing the path of Harkon grants the ability to become a Vampire Lord, although it's still possible to obtain this form if the path of the Dawnguard is chosen. Vampire Lords have an…

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Werewolf

A Werewolf is someone who has Lycanthropy and has the ability to turn into a wolf or wolf-like creature. Werewolves were originally created by Hircine. Werewolves are the most common type of Lycanthrope and can be found in nearly all areas of Tamriel.[1] Werewolf (Daggerfall) Werewolf (Bloodmoon) Werewolf (Skyrim) Werewolf (Online) Werewolf (Skill Tree) Werewolf (Legends)The Elder Scrolls II: Daggerfall The Elder Scrolls III: Bloodmoon The Elder Scrolls V: Skyrim The Elder Scrolls Online The…

Altmer Mage of the Psijic Order: Quaranir (Skyrim) Elder Scrolls Lore, High Elf, Oblivion, Skyrim, Faeries, Princess Zelda, Hero, Fan Art, Legends

Psijic Order

The Psijic Order is an ancient order based on the island of Artaeum. From it, the Mages Guild would later begin and develop in 2E 230,1 started by Vanus Galerion. The Psijic Order was believed to have originated in the Summerset Isles, and their headquarters was located on Artaeum.23 They were said to have been indirectly responsible for the development of Mysticism, long before there was a name for it.4 Their counsel has been sought by some political leaders, but other leaders have treated…

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Will-o-the-Wisp

This is a disambiguation page—a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page. Will-o-the-Wisp may refer to: Will-o-the-Wisp (Oblivion) Will-o-the-Wisp (Legends)

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Imp (Oblivion)

For other uses, see Imp. Imps are small winged humanoids that cast low-level shock, fire or frost spells. Though bothersome by themselves, to lower-level characters they are especially dangerous in groups. They inhabit all the regions of Cyrodiil, but are most commonly found around ruins, caves and dungeons, and are highly aggressive. 1 Locations 2 General stats 2.1 Drops 2.2 Strengths 2.3 Weaknesses 2.4 Damage types 3 Soul Level 4 Quests 4.1 More Unfinished Business 4.2 No Stone Unturned 5…

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Mannimarco (Oblivion)

For other uses, see Mannimarco. Mannimarco is an Altmer necromancer, and head of the Order of the Black Worm. He is the primary antagonist of the Mages Guild questline in The Elder Scrolls IV: Oblivion. He was originally a member of the Psijic Order and a fellow student of Vanus Galerion. At some point Mannimarco abandoned the Psijic Order to further practice the dark arts of necromancy. Between this point in time and Mannimarco's last battle with Galerion, he transformed himself into the…

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Vampire Lord

For the item set, see Vampire Lord (Online Set). Vampire Lord is a power available in The Elder Scrolls V: Dawnguard, that serves as an extension of traditional vampirism. During the quest Bloodline, the decision between whether continuing to assist the Dawnguard or join Harkon and the Volkihar Clan arises. Choosing the path of Harkon grants the ability to become a Vampire Lord, although it's still possible to obtain this form if the path of the Dawnguard is chosen. Vampire Lords have an…

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The Greybeards

First EraSecond EraFourth Era The Greybeards are an ancient and honored order that dwell in their mountain sanctuary High Hrothgar, which is located on the highest mountain peak in Tamriel, the Throat of the World. As masters of Thu'um, or "the Voice," they live in absolute silence in order to better attune themselves to the voice of the sky. They are a peaceful order, not using their Thu'um to augment their martial skills, but to worship and honor the gods, as the "Way of the Voice"…