More ideas from bong
A likeness, Shading and Grooming study Based on Barbara Palvin that we've been developing at Snappers. Worked on this Project also is my friend and teammate Mohamed Alaa. Rendering was done in Arnold using ALshaders and hair using Xgen. Details were sculpted manually in Zbrush and enhanced using TexturingXYZ tillable maps.  I want to give a shout-out to my friend Tarkan Sarim, one of the most helpful and talented artists out there , He helped me a lot getting into Xgen.  Snappers Faceboo...

A likeness, Shading and Grooming study Based on Barbara Palvin that we've been developing at Snappers. Worked on this Project also is my friend and teammate Mohamed Alaa. Rendering was done in Arnold using ALshaders and hair using Xgen.

ArtStation - Get out of my yard!!!, Mathieu Aerni

Improvised sculpt in Zbrush, starting from a sphere and dynamesh. The first few images are renders I did with VRAY, and then there is pictures of the Printed version by