Byungpil,Mun
More ideas from Byungpil,Mun

Pixel Art Games, Art Reference, Video Game, Pixel Characters, Art Elements, Character Concept, Concept Art, Character Design, Game Art, Enemies, Game, Skulls, Playroom Art, Conceptual Art, Character Design References, Creature Concept, Video Games, Videogames, Figure Drawings

Media preview

Inspired by Battle Chasers: Nightwar, I created some pixel art mirroring a Game Boy Advance era pocket sized version of the game. I did what I could to limit myself to a GBA color palette only, and stuck to a native resolution for all the sprites.

CC0 simple broad purpose old-school tileset. Intended to be flexible and general enough for use in a variety of simple single-layer, typically black-backgrounded tile-based games, often with with per-tile movement, both top-down and side-view. eg. Rogue-likes, Boulder Dash, Chip's Challenge, Paganitzu, Lode Runner, etc. Guidelines:

CC0 simple broad purpose old-school tileset. Intended to be flexible and general enough for use in a variety of simple single-layer, typically black-backgrounded tile-based games, often with with per-tile movement, both top-down and side-view. eg. Rogue-likes, Boulder Dash, Chip's Challenge, Paganitzu, Lode Runner, etc. Guidelines: