ArtStation - Realtime Smart Materials Metal Set, Jacek Maj

Realtime Smart Materials Metal Set, Jacek Maj on ArtStation at…

ArtStation - Realtime Smart Materials Metal Set, Jacek Maj

It was originally developed for Blood and Wine expansion. The goal behind it was to give variation to objects using tileable materials without adding extra textures.

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

In this project my major responsibility was to create assets, mostly buildings for the city of Beauclair and some generic models used across the whole Toussaint land. In addition to the assets creation I was also involved in blocking out the port district

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

ArtStation - The Witcher Wild Hunt - Blood and Wine, Maciej Caputa

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

ArtStation - The Witcher Wild Hunt - Blood and Wine, Maciej Caputa

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

ArtStation - The Witcher Wild Hunt - Blood and Wine, Maciej Caputa

ArtStation - Realtime Smart Materials Metal Set, Jacek Maj

It was originally developed for Blood and Wine expansion. The goal behind it was to give variation to objects using tileable materials without adding extra textures.

ArtStation - Realtime Smart Materials Metal Set, Jacek Maj

The goal behind it was to give variation to objects using tileable materials without adding extra textures.

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