Cinematic in-game effect designed for and rendered in the UDK engine. This entire effect is contained within a single particle emitter.

Cinematic in-game effect designed for and rendered in the UDK engine. This entire effect is contained within a single particle emitter.

This reel covers from pre-rendered cg fx to real time video game effects which some project I worked on. I've been in game industry as an fx artist for many years…

This reel covers from pre-rendered cg fx to real time video game effects which some project I worked on. I've been in game industry as an fx artist for many…

Punches-Slashes FX Animations Part 3

A new portion of FX Animations! These were done for the game called "Stronghold of the Empire" by mimimi games. If you are russian you can check it…

Additional Starbounder Effects by Henning Koczy

Additional Starbounder Effects. More hand-drawn effects from the game, Starbounder.

FX animation

FX animation that I did for a game called Hunter Island by ZigZaGame Inc. I think it will be out soon for iOS devic.

Punches-Slashes FX Animations Part 3

A new portion of FX Animations! These were done for the game called "Stronghold of the Empire" by mimimi games. If you are russian you can check it…

My website: http://www.klemenlozar.com/ My entry to the Riot art contest hosted by Polycount won the first place in the VFX category! I received a lot of questions regarding techniques I used so I'm going to do a detailed breakdown on my website in the near future.

My website: http://www.klemenlozar.com/ My entry to the Riot art contest hosted by Polycount won the first place in the VFX category! I received a lot of questions regarding techniques I used so I'm going to do a detailed breakdown on my website in the near future.

▶ imbueFX - Intro to GPU & Lit Particles in Unreal Engine 4 - Chapter 01 - YouTube

imbueFX - Intro to GPU & Lit Particles in Unreal Engine 4 - Chapter 01

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