Here are a bunch of characters I animated on Disney Infinity 1 and 2.  This is predominantly combat animation.    Mostly this is a collection of playblasts from Maya of combat animation in the concept and blocking phase of animation.  Many of these are in stepped mode as that is how I prefer to work when concepting out animation.  These playblasts are to show in dailies and get feedback. Typically I don’t do a second round of playblasts after splining and polishing the animations, so to…

Here are a bunch of characters I animated on Disney Infinity 1 and This is predominantly combat animation. Mostly this is a collection of playblasts from…

Animation Challenge at work on Vimeo

This was a little project a group of animators did at work. The Challenge was to create an Animation Sequence that was 8 to 10 seconds long with 5 to 10 Cuts.

The Adventures of Gorm - Combat Run Cycle - Unreal Engine 4 - Game in P...

The Adventures of Gorm - Combat Run Cycle - Unreal Engine 4 - Game in Progress

DYogurt采集到3D(648图)_花瓣游戏

DYogurt采集到3D(648图)_花瓣游戏


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