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Teaching the students the basics of how to draw, shade, illustrate, etc. the features of the human face. Once they learn these basics, they can use this information as they draw their own faces.

3D shapes

Here is a tutorial I made on how to draw and shade shapes- A Cone, A Cylinder, a Sphere and a Cube. Anyone is welcome to use it to learn how to draw for personal and non-commercial purposes.

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Drawing an object in direct light: learning highlight, halftone, core shadow, reflected light, and cast shadow. Highlight B. Halftone C. Core Shadow D. Reflected Light E.

Volume was achieved by combining effective shadow casting, emphasizing of edges where objects touch and understanding tonal value.

Volume was achieved by combining effective shadow casting, emphasizing of edges where objects touch and understanding tonal value.

ball, cube and cylinder. – A mathematical object is an abstract object arising in philosophy of mathematics and mathematics itself. Commonly encountered mathematical objects include numbers, permutations, partitions, matrices, sets, functions, and relations. Geometry as a branch of mathematics has such objects as hexagons, points, lines, triangles, circles, spheres, polyhedra, ... Another branch – algebra – has groups, rings, fields, group-theoretic lattices, and order-theoretic lattices.

ball, cube and cylinder. – A mathematical object is an abstract object arising…

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