This is a stack of architectural explorations done for the rework of Summoners rift for Riot Games. I served as a Sr Concept artist on the project and provided several hundred iterative designs for the revamp of this map.
Hey guys, here is some art work that I was able to work on Battle Chasers Nightwar. All the concepts made by amazing Joe Madureira and I got tons of feedback from the team while working on these, especially Grace, Jesse and Andy.
In addition to doing the splash, I actually got to work a little bit during early Urgot production on concepts to help shape the vision for the new 'Got. In the early phases, David and I toyed with the idea of Urgot as one of the eccentric chem barons