3D Modeling +

Optimization - FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD MORE GEO - Page 145 - Polycount Forum

ArtStation - Wolf, Tatyana Ivanova

Creature for the project Allods Online. Concept and textures presented here just for illustration input data and results.

with low-poly it's actually better to model limbs slightly or fully bent so the proper detail can be given to the elbow or knee.

with low-poly it's actually better to model limbs slightly or fully bent so the proper detail can be given to the elbow or knee. Personal Notes: [Common sense for me but serves a great reminder.

Character Modeling, Anatomy Reference, Game Design, Wireframe, Game Art, Art 3d, Zbrush, Digital Art, Faces

3ds max monster modeling에 대한 이미지 검색결과

Model, Sculpt and Texture a Monster in Max and ZBrush - Part 1 - Tuts+ Motion Graphics Tutorial

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