For our second semester in my Visual Development course, we stuck with one story throughout the project. I didn’t really give a name for my project, but its but its basically set in a monkey version of Shangri-La.
Great examples of large shapes for thumbnails. Look at positive / Negative space relations.
Kari Casady: 2014 Visual Development Portfolio ★ Find more at http://www.pinterest.com/competing/
Tadahiro Uesugi did visual development for Windy Day very early on in the development stage. We love Tadahiro’s elegant, graphic style... yummy texture
ArtStation - House And Sea, Chaichan Artwichai
aymrc: “ Here is a selection of research made back in 2010 where I had the opportunity to work as a Visual development artist for Ankama’s first Feature film “ Dofus Book 1, Julith “. The movie is now...
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