ArtStation - Diablo 3 Chests, Neal Wojahn

I had the privilege of working on almost all of the treasure chests in Diablo Most of which I designed all the way from concept to creation. It was really satisfying because I got to wear a lot of hats and craft all of their models, textures, FX, and

Anessa Silzer

A memorable project with an amazing team of some of the most talented environment painters and world builders in the industry. I was responsible for hand-painting textures and modeling modular architecture, terrain, and props.

ArtStation - Diablo III Reaper of Souls, Anessa Silzer

I was responsible for hand-painting textures and modeling modular architecture, terrain, and props.

diablo3 dungeon - Google 검색

This game looks more like Diablo 3 than the ACTUAL Diablo C'mon, Blizzard.

ArtStation - Diablo 3: Reaper of Souls, Matt McDaid

ArtStation - Diablo Reaper of Souls, Matt McDaid

ArtStation - Diablo III, Anessa Silzer

A memorable project with an amazing team of some of the most talented environment painters and world builders in the industry. I was responsible for hand-painting textures and modeling modular architecture, terrain, and props.

anessa-silzer-westmarchhub-anessa.jpg (1290×4538)

ArtStation - Diablo III Reaper of Souls, Anessa Silzer

ArtStation - Diablo III Reaper of Souls, Anessa Silzer

I was responsible for hand-painting textures and modeling modular architecture, terrain, and props.

ArtStation - Diablo III, Anessa Silzer

I was responsible for hand-painting textures and modeling modular architecture, terrain, and props.

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