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The Making of shock wave dust shot from Thai feature film : MayWho. created in 2015. software used : Maya, FumeFX. CG : RiFF Animation Studio.
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It began as a test to see how light scatters within a smoke volume but I couldn't resist having some fun with it. Rendered using brute force GI and light emitting materials.
Goofing off with Fumefx Krakatoa and a Final Render Shader.