Spellborn assets

like the uv layout and the overall topology. somewhat low polycount and good use for game model

sheriff_comp.jpg (800×2409) A character from the cancelled TimeSplitters game. A shame that game got canned - It was a masterpiece of online team based shooting:)

jpg A character from the cancelled TimeSplitters game. A shame that game got canned - It was a masterpiece of online team based shooting:)

KilaPart01_11.jpg (790×1515)

This model shows varying densities of topology, and all of them check out. Few tris, if any, and they all fit the form very well.

Future Play 1- Character modeling and game art has always been something that I have been interested in doing, so I decided to go to school for it. The type of play depicted is "The Artist".

This is the third stage of my character modeling studies, the Leg and the Foot. Building a convincingly looking low-poly knee is not an easy task.

// The making of 'The Pussycat Dolls' by Rao Rohit

Modeling and texturing lead, Rao Rohit, breaks down the techniques he used in ZBrush and Maya to create his pop-band inspired image, 'The Pussycat Dolls'.

Zbrush Hair, Wireframe, Art 3d, 3d Hand Art, Low Poly, 3d Design App, Character Modeling, Sketch, Game Art

Expert games tips: Generate more effective level of detail models

World is designed for all CG artists, covering animation, VFX, games and arch-viz. Every month, enjoy new tutorials written by leading CG creatives.

Hey i'm sharing this mesh.   zbro bust base mesh_2 (ztl /obj)  #BaseMesh #zbrush #wireframe

Hey i'm sharing this mesh. zbro bust base (ztl /obj) - Great reference for face topology

Pinterest
Search