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3d Animation, 3d Frames, Polygon Art, 3ds Max, Character Modeling, Character Creation, Character Concept, Low Poly, Zbrush

1803_tid_fig_2.jpg

// Modeling Human Anatomy: Chapter 1 by Anto Juricic

3darm by ~pabgo on deviantART

446 polys / 876 tris zbrush:sculpting, texturing,baking xolilul shader 3 images: wires, low res, hi poly note: please excuse my crappy topology

Buzzy

looping the biceps, shoulder and chest. Notice how the calvicle goes to the shoulder. Very interesting way conect the backbone.

Lowpoly Arm Contest! Improve yourself! Win stuff! Exclamation! - Polycount Forum

DR: Make a lowpoly (under 200 ▲) arm before the and win Portal the final hours.

with low-poly it's actually better to model limbs slightly or fully bent so the proper detail can be given to the elbow or knee.

with low-poly it's actually better to model limbs slightly or fully bent so the proper detail can be given to the elbow or knee. Personal Notes: [Common sense for me but serves a great reminder.


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