The Art of Brian Trochim - Environment Artist

it would probably be better to color verts and use one detail shader and several tiling shaders that can be reused throughout the scene. The Art of Brian Trochim - Environment Artist

Moran Gal http://morangal.com/ http://www.polycount.com/forum/showthread.php?t=104580

International Forklift (IFS) supplies quality Forklift Side Loaders and Forklift Trucks for Australia. Forklift sale, service and hire service in Melbourne.

ArtStation - The Texture Paint-Over, Tohan Kim

From Top Casket, ConstructRidable, Samael and UndeadGeneral from Darksiders II I was requested to do some texture paint-over from other people's work to meet the studio quality.

Snark Artwork -

Top 10 Outstanding Artwork by Snark Studio Snark co. ,Ltd is a CG art outsourcing studio which is lo

adam-littledale-areca.jpg (1280×720)

I'm very proud to have been able to work on Uncharted 4 from the beginning look development stages, to the final release. Here are a some examples of environments I contributed to alongside the amazing team at Naughty Dog.

adam-littledale-ferns.jpg (1280×720)

I'm very proud to have been able to work on Uncharted 4 from the beginning look development stages, to the final release. I was responsible for modeling, asset placement, scene composition and assembly. Here are a some examples of environments I contribut

Polycount Forum - View Single Post - Sketchbook: Sweetangel0467

Hi everyone, I'm fairly new to this forum but here I go ^^ These are some shots from a prototype game me and 3 other students have been making since March…

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