3D MAX

11 1 팔로워
손바닥 만들기

손바닥 만들기

Andrew Hickinbottom. Topology. id_fig08.jpg More

Andrew Hickinbottom. Topology. id_fig08.jpg More

Hand

Hand

3d anime head face topology side view

3d anime head face topology side view

第2回:モデリングその① ~キャラの命!顔と髪編~ | Autodesk :: AREA JAPAN | コラム

第2回:モデリングその① ~キャラの命!顔と髪編~ | Autodesk :: AREA JAPAN | コラム

CpKHTERUIAAIZyq.jpg:large (900×800)

CpKHTERUIAAIZyq.jpg:large (900×800)

3d - 드래고니카 방어구

3d - 드래고니카 방어구

3d anime hair. forelock. 3ds max.

3d anime hair. forelock. 3ds max.

3d anime face topology. 3d hair, eyes, lashes

3d anime face topology. 3d hair, eyes, lashes

нет заголовка @ EX.UA

нет заголовка @ EX.UA


아이디어 더 보기
8ef20514ffb9c42afa8c6c4e00de9f43.jpg 1,000×9,697 พิกเซล

8ef20514ffb9c42afa8c6c4e00de9f43.jpg 1,000×9,697 พิกเซล

CGTalk - ..pinup girl

CGTalk - ..pinup girl

Body

Body

130829_imageA.jpg (1000×563)

130829_imageA.jpg (1000×563)

N/A

N/A

London Fischer - Guide to Making Our Model - Polycount Forum

London Fischer - Guide to Making Our Model - Polycount Forum

遊戲模型佈線對動作變形之影響(1)-手肘膝蓋篇 - 外3內2_by 天國鳥人(bida999)_from 痞客幫 (http://bida999.pixnet.net/blog)_點開有說明

遊戲模型佈線對動作變形之影響(1)-手肘膝蓋篇 - 外3內2_by 天國鳥人(bida999)_from 痞客幫 (http://bida999.pixnet.net/blog)_點開有說明

The way to make the fur

The way to make the fur

Japanese Modeling technique http://blenderartists.org/forum/showthread.php?263674-Japanese-Modeling-technique

Japanese Modeling technique http://blenderartists.org/forum/showthread.php?263674-Japanese-Modeling-technique

Pinterest
검색