game ui

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TOMB.RAIDER.UI + IDENTITY DESIGN // on Behance

TOMB.RAIDER.UI + IDENTITY DESIGN // on Behance

THE WITCHER 3: THE UI VISUAL ART on Behance

THE WITCHER 3: THE UI VISUAL ART on Behance

Co-Optimus - Review - Dying Light Co-Op Review

Co-Optimus - Review - Dying Light Co-Op Review

Eminence: Xander's Tales on Illustration Served

Eminence: Xander's Tales on Illustration Served

From April 2013 and over 2 1/2 years I worked as a UI ARTIST for the video game company CD PROJEKT RED in Warsaw - Poland, for the renowned and beautiful title THE WITCHER 3: THE WILD HUNT and as well for the title CYBERPUNK 2077. During this time I was in charge of designing graphic mockups for the UI, designing assets, backgrounds, symbols and icons for implementation in the game. The long design process of the interface for THE WITCHER 3 changed at least five different times, each of ...

From April 2013 and over 2 1/2 years I worked as a UI ARTIST for the video game company CD PROJEKT RED in Warsaw - Poland, for the renowned and beautiful title THE WITCHER 3: THE WILD HUNT and as well for the title CYBERPUNK 2077. During this time I was in charge of designing graphic mockups for the UI, designing assets, backgrounds, symbols and icons for implementation in the game. The long design process of the interface for THE WITCHER 3 changed at least five different times, each of ...

From April 2013 and over 2 1/2 years I worked as a UI ARTIST for the video game company CD PROJEKT RED in Warsaw - Poland, for the renowned and beautiful title THE WITCHER 3: THE WILD HUNT and as well for the title CYBERPUNK 2077. During this time I was in charge of designing graphic mockups for the UI, designing assets, backgrounds, symbols and icons for implementation in the game. The long design process of the interface for THE WITCHER 3 changed at least five different times, each of ...

From April 2013 and over 2 1/2 years I worked as a UI ARTIST for the video game company CD PROJEKT RED in Warsaw - Poland, for the renowned and beautiful title THE WITCHER 3: THE WILD HUNT and as well for the title CYBERPUNK 2077. During this time I was in charge of designing graphic mockups for the UI, designing assets, backgrounds, symbols and icons for implementation in the game. The long design process of the interface for THE WITCHER 3 changed at least five different times, each of ...

THE WITCHER 3: THE UI VISUAL ART on Behance

THE WITCHER 3: THE UI VISUAL ART on Behance

WITCHER 3 : U ...

WITCHER 3 : U ...

From April 2013 and over 2 1/2 years I worked as a UI ARTIST for the video game company CD PROJEKT RED in Warsaw - Poland, for the renowned and beautiful title THE WITCHER 3: THE WILD HUNT and as well for the title CYBERPUNK 2077. During this time I was in charge of designing graphic mockups for the UI, designing assets, backgrounds, symbols and icons for implementation in the game. This images contain some of the ICONOGRAPHY I developed for THE WITCHER 3.   MORE IMAGES AND INFO OF THIS…

From April 2013 and over 2 1/2 years I worked as a UI ARTIST for the video game company CD PROJEKT RED in Warsaw - Poland, for the renowned and beautiful title THE WITCHER 3: THE WILD HUNT and as well for the title CYBERPUNK 2077. During this time I was in charge of designing graphic mockups for the UI, designing assets, backgrounds, symbols and icons for implementation in the game. This images contain some of the ICONOGRAPHY I developed for THE WITCHER 3. MORE IMAGES AND INFO OF THIS…

dying-light-skill-trees.jpg (1920×1080)

dying-light-skill-trees.jpg (1920×1080)


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TOMB.RAIDER.UI + IDENTITY DESIGN // on Behance

TOMB.RAIDER.UI + IDENTITY DESIGN // on Behance

Destiny Iconography + 2D art on Behance

Destiny Iconography + 2D art on Behance

Game Art of The King's League : Odyssey by Ritchie Fernando, via Behance

Game Art of The King's League : Odyssey by Ritchie Fernando, via Behance

After Effects Project Files - Quantum HUD Infographic | VideoHive:

Quantum HUD Infographic

After Effects Project Files - Quantum HUD Infographic | VideoHive:

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Please contact me if you are looking for DJs https://www.djpeter.co.za/dj, Photo booth https://www.photobooth.durban/booth, LED Dancefloor http://www.leddancefloor.info/ledfloor, wedding DJ https://www.kznwedding.dj/wedding, Birthday Party DJ https://www.birthdays.durban/birthday or Videobooth https://www.videobooth.durban/booth for your Function, Wedding, Birthday Party, School Function, Corporate Event or Product activation

Earthrise GAME UI

Earthrise GAME UI

ArtStation - Halo 5:...:

ArtStation - Halo 5:...:

9b16871aaaad4a3db4ea61b89c7f9975.jpg (971×3547)

9b16871aaaad4a3db4ea61b89c7f9975.jpg (971×3547)

Ratchet and Clank | ...:                                                                                                                                                                                 More

Ratchet and Clank | ...: More

Designed for the needs of mobile game developers, this interface is vector and all the elements can me scaled up, depending on the developers needs. The product features: - PSD File - Vector Design...

Designed for the needs of mobile game developers, this interface is vector and all the elements can me scaled up, depending on the developers needs. The product features: - PSD File - Vector Design...

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