Greed Realm Rocks, Richie Marella
Rock assets I created for Diablo 3 Reaper of Souls Treasure Goblin Realm. This was fun to work on because i was able to use various methods of creation from 2.5d very low poly rocks to full on 3d rock pillars which got a lot of use by just rotating.
Diablo III Reaper of Souls, Anessa Silzer
A memorable project with an amazing team of some of the most talented environment painters and world builders in the industry. I was responsible for hand-painting textures and modeling modular architecture, terrain, and props. Everything here is a product
Environment Model for SRU project - Eternal Prison, Duy Khanh Nguyen
The Environment for Riot Art Contest 2015. Inspired by Darkin civilization. Below is extra screenshote for a League of Legend fan-made game mode I did with the help of my team. Thank you Khang Tran, Thomas Duong, Thao Vuong, Thanh Nha and Gabriel