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Stray

Discover Pinterest’s 10 best ideas and inspiration for Stray. Get inspired and try out new things.
ArtStation - STRAY / Clementine's apartment

When I laid hands on Clementine's place, I felt like an opportunist real estate investor buying that run-down apartment but knowing it had unlimited potential. It was mine, at last...... ! I saw Clementine as that bold, curious robot who still feels a need to collect random stuff from the world because there's no way out, yet. We talked about the mood of the place with Viv and settled on chill and cozy with a *hint* of hippie vibes. // Art process : Room design, architectural assets…

stray logo essential

Blank walls suck, so bring some life to your dorm, bedroom, office, studio, wherever Printed on 185gsm semi gloss poster paper Custom cut - refer to size chart for finished measurements Includes a 3/16 inch (5mm) white border to assist in framing

Stray - Dead End, Nicolas Millot

This Level had an existing layout made by Mathieu Audrain. He also handled the rest of the LD, Mission Design and Scripting. Thanks to this, I could focus exclusively on Set Dressing and Lighting for the entire level. The wavy chasing sections were initially made by Mathieu in Houdini. For the final version however, I had to rework them a bit and rework their UVs. Check out the other artists who worked on Stray :) https://www.artstation.com/mukets https://www.artstation.com/cookime…

Angelina
Angelina saved to Stray
This may help anyone looking into the theory of stray

The official place for all things Stray, a game developed by Blue-Twelve Studios about a stray cat exploring a vast city of robots to make their...

The art Of Stray - 200+ Concept Art

Stray is a 2022 adventure video game developed by BlueTwelve Studio and published by Annapurna Interactive. The story follows a stray cat who falls into a

BlueTwelve Studio has released some small gifs of Stray PS5 gameplay, showcasing some work-in-progress footage of the anticipated indie game.

BlueTwelve Studio has released some small gifs of Stray PS5 gameplay, showcasing some work-in-progress footage of the anticipated indie game.

jody kyzor
jody kyzor saved to Games
STRAY / Rooftops, Kime Honma

Rooftops went through some cuts and changes but most of the level design by Mathieu Audrain was already in place when I started working on it. We used Houdini to generate building facades and I then made some custom roofs for the navigation. I loved creating Momo's little city garden, a small patch of green right before the crescendo into Zurk territory. // Art process : building generation and placement, architectural assets conception for the end of level tower, a few smaller custom assets…

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