ArtStation - Battlefield 1: Sinai Desert, Joakim Stigsson

I had the opportunity to work as a Level Artist during Battlefield 1 together with an awesome team at DICE. Creating a level in Battlefield 1 was really a team effort including vfx, tech, design, sound and art. My main responsibilities as a Level Artist

ArtStation - Battlefield 1: Sinai Desert, Joakim Stigsson

I had the opportunity to work as a Level Artist during Battlefield 1 together with an awesome team at DICE. Creating a level in Battlefield 1 was really a team effort including vfx, tech, design, sound and art. My main responsibilities as a Level Artist

ArtStation - Battlefield 1: Sinai Desert, Joakim Stigsson

I had the opportunity to work as a Level Artist during Battlefield 1 together with an awesome team at DICE. Creating a level in Battlefield 1 was really a team effort including vfx, tech, design, sound and art. My main responsibilities as a Level Artist

ArtStation - Battlefield 1: Sinai Desert, Joakim Stigsson

I had the opportunity to work as a Level Artist during Battlefield 1 together with an awesome team at DICE. Creating a level in Battlefield 1 was really a team effort including vfx, tech, design, sound and art. My main responsibilities as a Level Artist

ArtStation - Battlefield 1: Sinai Desert, Joakim Stigsson

I had the opportunity to work as a Level Artist during Battlefield 1 together with an awesome team at DICE. Creating a level in Battlefield 1 was really a team effort including vfx, tech, design, sound and art. My main responsibilities as a Level Artist

ArtStation - Battlefield 1: Sinai Desert, Joakim Stigsson

I had the opportunity to work as a Level Artist during Battlefield 1 together with an awesome team at DICE. Creating a level in Battlefield 1 was really a team effort including vfx, tech, design, sound and art.

ArtStation - Battlefield 1: Sinai Desert, Joakim Stigsson

I had the opportunity to work as a Level Artist during Battlefield 1 together with an awesome team at DICE. Creating a level in Battlefield 1 was really a team effort including vfx, tech, design, sound and art. My main responsibilities as a Level Artist

ArtStation - Battlefield 1: Sinai Desert, Joakim Stigsson

I had the opportunity to work as a Level Artist during Battlefield 1 together with an awesome team at DICE. Creating a level in Battlefield 1 was really a team effort including vfx, tech, design, sound and art.

ArtStation - Battlefield 1: Sinai Desert, Joakim Stigsson

I had the opportunity to work as a Level Artist during Battlefield 1 together with an awesome team at DICE. Creating a level in Battlefield 1 was really a team effort including vfx, tech, design, sound and art. My main responsibilities as a Level Artist

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