3D캐릭터모델링

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Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Model, Sculpt and Texture a Monster in 3ds Max and ZBrush - Part 1 - Tuts+ 3D & Motion Graphics Tutorial

Model, Sculpt and Texture a Monster in 3ds Max and ZBrush - Part 1 - Tuts+ 3D & Motion Graphics Tutorial

카페
http://www.datachtechnologies.it/wp-content/gallery/corsi/low-poly-pic.jpg

http://www.datachtechnologies.it/wp-content/gallery/corsi/low-poly-pic.jpg

Новости

Новости

U
low poly modeling

low poly modeling

League of Legends: Ahri  http://blog.naver.com/ggu_mi

League of Legends: Ahri http://blog.naver.com/ggu_mi

++ Rod ++ -MP version- by ~samavan on deviantART

++ Rod ++ -MP version- by ~samavan on deviantART


아이디어 더 보기
8ef20514ffb9c42afa8c6c4e00de9f43.jpg 1,000×9,697 พิกเซล

8ef20514ffb9c42afa8c6c4e00de9f43.jpg 1,000×9,697 พิกเซล

Body

Body

LOWPOLY (sub 1000~ triangle models) - Page 477 - Polycount Forum:

LOWPOLY (sub 1000~ triangle models) - Page 477 - Polycount Forum:

遊戲模型佈線對動作變形之影響(1)-手肘膝蓋篇 - 外3內2_by 天國鳥人(bida999)_from 痞客幫 (http://bida999.pixnet.net/blog)_點開有說明

遊戲模型佈線對動作變形之影響(1)-手肘膝蓋篇 - 外3內2_by 天國鳥人(bida999)_from 痞客幫 (http://bida999.pixnet.net/blog)_點開有說明

London Fischer - Guide to Making Our Model - Polycount Forum

London Fischer - Guide to Making Our Model - Polycount Forum

https://www.facebook.com/365610153629761/photos/pcb.411018122422297/411016049089171/?type=3

https://www.facebook.com/365610153629761/photos/pcb.411018122422297/411016049089171/?type=3

Japanese Modeling technique http://blenderartists.org/forum/showthread.php?263674-Japanese-Modeling-technique

Japanese Modeling technique http://blenderartists.org/forum/showthread.php?263674-Japanese-Modeling-technique

Head_Guideline.jpg 533×1,600 pixels

Head_Guideline.jpg 533×1,600 pixels

https://howto.clip-studio.com/library/page/view/metasequoia_002_20_008

https://howto.clip-studio.com/library/page/view/metasequoia_002_20_008

Maya Modeling: Body Blocking

Maya Modeling: Body Blocking

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