Watchamacallits Temple, Hunter Rosenberg on ArtStation at http://www.artstation.com/artwork/watchamacallits-temple

Watchamacallits Temple, Hunter Rosenberg on ArtStation at http://www.artstation.com/artwork/watchamacallits-temple

3d game art sculpt

This is an example of the end quality I'll be trying to achieve so that my environment prop will be game engine ready by the time I'm done sculpting it.

ArtStation - Suramar Artwork - World of Warcraft Legion, servando lupini

I was part of creating the beautiful zone of Suramar in the WOW Legion expansion (also worked with Tina Wang and Kuko Kai on this zone). here are some screenshots of some of the areas I got to work on and a small list of some of the assets I made in the

RYSE : Son of Rome, Alexander Sychov on ArtStation at http://www.artstation.com/artwork/ryse-son-of-rome-cef13195-75c1-4a0d-a76c-a5d115df253f

RYSE : Son of Rome, Alexander Sychov on ArtStation at http://www.artstation.com/artwork/ryse-son-of-rome-cef13195-75c1-4a0d-a76c-a5d115df253f

ArtStation - Horizon Zero Dawn - Eco Assets, Mas Hein

During the development of Horizon, Team Green was responsible for the creation of all vegetation assets. Another part of our time went into creating and maintaining the rule-sets used for populating the world with vegetation. Team Green consists of

ArtStation - Horizon Zero Dawn - Eco Assets, Mas Hein

During the development of Horizon, Team Green was responsible for the creation of all vegetation assets. Another part of our time went into creating and maintaining the rule-sets used for populating the world with vegetation. Team Green consists of

Pinterest
Search