3D topo

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丧尸制作视频+线框渲染_pugui2001_新浪博客

丧尸制作视频+线框渲染_pugui2001_新浪博客

A neat low poly base mesh, ready for sculpting, or you can modify and texture it to make custom low poly characters. File types include .obj, .3ds and .lwo

A neat low poly base mesh, ready for sculpting, or you can modify and texture it to make custom low poly characters. File types include .obj, .3ds and .lwo

Dracula by DuncanFraser on deviantART

Dracula by DuncanFraser on deviantART

CG Artist

CG Artist

Player character for my 1GAM game project this month.<br>You can check out the devlog here.<br>Twitter: @creatureframe<br>

Player character for my 1GAM game project this month.<br>You can check out the devlog here.<br>Twitter: @creatureframe<br>

Concept by : Rayner Alencar https://www.artstation.com/artwork/lxKGo<br>Handpainted character study for game-art.

Concept by : Rayner Alencar https://www.artstation.com/artwork/lxKGo<br>Handpainted character study for game-art.

My lastest project being develop with Dinsai team. <br>model by Dongk <br>base on concept art by Chanin <br>you can see other works on our page : Dinsai

My lastest project being develop with Dinsai team. <br>model by Dongk <br>base on concept art by Chanin <br>you can see other works on our page : Dinsai

In recent week's blog-posts we've discussed Tove's design and her animation  set-up. This week, we'll be talking about her facial set-up to give you an  insight into how it works. As with the other blog-posts we'll try not to  get too technical so it's a good read for all!  We talked in pr

In recent week's blog-posts we've discussed Tove's design and her animation set-up. This week, we'll be talking about her facial set-up to give you an insight into how it works. As with the other blog-posts we'll try not to get too technical so it's a good read for all! We talked in pr

A little fanart on a great movie :)

A little fanart on a great movie :)

zbrush workflow

zbrush workflow


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