A neat low poly base mesh, ready for sculpting, or you can modify and texture it to make custom low poly characters. File types include .obj, .3ds and .lwo
Dracula by DuncanFraser on deviantART
Player character for my 1GAM game project this month.<br>You can check out the devlog here.<br>Twitter: @creatureframe<br>
Concept by : Rayner Alencar https://www.artstation.com/artwork/lxKGo<br>Handpainted character study for game-art.
My lastest project being develop with Dinsai team. <br>model by Dongk <br>base on concept art by Chanin <br>you can see other works on our page : Dinsai
In recent week's blog-posts we've discussed Tove's design and her animation set-up. This week, we'll be talking about her facial set-up to give you an insight into how it works. As with the other blog-posts we'll try not to get too technical so it's a good read for all! We talked in pr