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Geo_Layout_001.jpg

Geo_Layout_001.jpg

Biped Rig in Maya

Biped Rig in Maya

How I do Hair by Athey

How I do Hair by Athey

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Geo-layout_007.jpg

Geo-layout_007.jpg

ArtStation - 3D Artist, 吉呈 吉佑

ArtStation - 3D Artist, 吉呈 吉佑

Brad - Now in 3D!: The importance of Edge loops in 3D modeling.

Brad - Now in 3D!: The importance of Edge loops in 3D modeling.

A girl is doing lip sync battle practice!  (testing animation) music: the way u make me feel (michael jackson)

A girl is doing lip sync battle practice! (testing animation) music: the way u make me feel (michael jackson)


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Hair Style 003

Hair Style 003

8ef20514ffb9c42afa8c6c4e00de9f43.jpg 1,000×9,697 พิกเซล

8ef20514ffb9c42afa8c6c4e00de9f43.jpg 1,000×9,697 พิกเซล

U
就骨盆的模型佈線來說,有幾個地方要注意:(圖1) 1、因為大腿會內彎曲,所以正面部分的佈線也是以兩條為主,     並把兩條線段的位置放在大腿關節點上。 2、因為骨盆相較手肘膝蓋來說,他的體積大了很多,所以當     大腿彎曲時,屁股的弧線就會容易被注意到,所以基本款     一定要有3條線,然後再依據角色在鏡頭前的遠近來增加     屁股的線段。 3、因為會有劈腿的動作,所以跨下要有兩條佈線,手掌跟手指     之間也是一樣。

就骨盆的模型佈線來說,有幾個地方要注意:(圖1) 1、因為大腿會內彎曲,所以正面部分的佈線也是以兩條為主, 並把兩條線段的位置放在大腿關節點上。 2、因為骨盆相較手肘膝蓋來說,他的體積大了很多,所以當 大腿彎曲時,屁股的弧線就會容易被注意到,所以基本款 一定要有3條線,然後再依據角色在鏡頭前的遠近來增加 屁股的線段。 3、因為會有劈腿的動作,所以跨下要有兩條佈線,手掌跟手指 之間也是一樣。

https://howto.clip-studio.com/library/page/view/metasequoia_002_20_008

https://howto.clip-studio.com/library/page/view/metasequoia_002_20_008

CGTalk - ..pinup 소녀

CGTalk - ..pinup 소녀

http://1.bp.blogspot.com/-dSf8HhZ8xS4/UxR8VSEHaZI/AAAAAAAAA2Y/MPEP9w7Ngl8/s1600/Cuerdas_wire.jpg

http://1.bp.blogspot.com/-dSf8HhZ8xS4/UxR8VSEHaZI/AAAAAAAAA2Y/MPEP9w7Ngl8/s1600/Cuerdas_wire.jpg

https://www.facebook.com/365610153629761/photos/pcb.411018122422297/411016049089171/?type=3

https://www.facebook.com/365610153629761/photos/pcb.411018122422297/411016049089171/?type=3

Japanese Modeling technique http://blenderartists.org/forum/showthread.php?263674-Japanese-Modeling-technique

Japanese Modeling technique http://blenderartists.org/forum/showthread.php?263674-Japanese-Modeling-technique

e161a5c9559a14a3a7f35b9b66b5b244.jpg (736×11901)

e161a5c9559a14a3a7f35b9b66b5b244.jpg (736×11901)

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