"You can create complex objects very quickly using deformers and selections. By making a tileable surface it is only a matter of adding a couple of bend deformers to get a complex-looking but attractive object.” Carlos Ortega Elizalde
MCG BraidGen | ScriptSpot Más
일러스트에서 3D로 만드는 과정을 간단하게만 해보았는데 이렇게 보니 섬세하고 어려운 작업이다. 竜巻,trunade,modering,モデリング,モデル
A Unity C# scripting tutorial in which you will create your own curves and splines.