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This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

Rock Formation, Daniel Castillo Calvo on ArtStation at https://www.artstation.com/artwork/0d3AY

Rock Formation, Daniel Castillo Calvo on ArtStation at https://www.artstation.com/artwork/0d3AY

ArtStation - 03 French Rocks, Anthony Pitts

ArtStation - 03 French Rocks, Anthony Pitts

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

https://www.artstation.com/artwork/q2DRL

https://www.artstation.com/artwork/q2DRL

Rock C , Greg Cox on ArtStation at https://www.artstation.com/artwork/rock-c

Rock C , Greg Cox on ArtStation at https://www.artstation.com/artwork/rock-c

ArtStation - Props, mark wilks

ArtStation - Props, mark wilks

Zbrush and Mudbox Sculpts : Texture and Shader

Zbrush and Mudbox Sculpts : Texture and Shader

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

Owl's 3d and 2d Arts! - Polycount Forum

Owl's 3d and 2d Arts! - Polycount Forum

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