Project Quadruped - Dragon walk cycle - YouTube

This is animated in Maya and it was done in a week many years ago. I only participated in animation and some of the design of this dragon.

Samurai Turtle walk cycle by pixobox studio on Vimeo

Another character created by Pixobox Studio, in this case, this is a low poly character. This character will fight with other character, but before I had to make an animation test.

XCOM 2 Animation Reel - クリーチャー系のアニメーションって見てて楽しいよね!Louis Ferina氏による最新リール!

Here is a small sample of my animation work on XCOM All animations are hand keyed.

the quadruped dinosaur in this fairly similar to the dragon design needed, but in our design we want a longer neck and more awesome.  when designing it just keep in mind that it will need to move fluidly, like a cross between a dinosaur's movements and a snake's movements

This is by Cameron Fielding on Vimeo, the home for high quality videos and the people who love them.

Did Some personal test with Trex, Inspired by King kong.

Did Some personal test with Trex, Inspired by King kong.

Latest Animation Reel  *BREAKDOWN*  00:15 - 00:19 Razer - Shooting up at Aliens - I did Main Character only ( I did not do the background aliens in this shot or the camera animation)  00:24 - 00:24 Razer - Whip Pull - (I did not do camera animation )   Everything else all fully hand keyed by me including camera

Latest Animation Reel *BREAKDOWN* - Razer - Shooting up at Aliens - I did Main Character only ( I did not do the background aliens in this shot…

Latest Animation Reel  *BREAKDOWN*  00:15 - 00:19 Razer - Shooting up at Aliens - I did Main Character only ( I did not do the background aliens in this shot or the camera animation)  00:24 - 00:24 Razer - Whip Pull - (I did not do camera animation )   Everything else all fully hand keyed by me including camera

Latest Animation Reel *BREAKDOWN* - Razer - Shooting up at Aliens - I did Main Character only ( I did not do the background aliens in this shot…


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