Character Workflow & References

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fullbodyscan_m06_07_2.jpg (574×815)

fullbodyscan_m06_07_2.jpg (574×815)

All Star, Leo Sakamoto on ArtStation at https://www.artstation.com/artwork/all-star-dc55290e-ea7d-48f0-90c7-7c19c2534d89

All Star, Leo Sakamoto on ArtStation at https://www.artstation.com/artwork/all-star-dc55290e-ea7d-48f0-90c7-7c19c2534d89

// Making of 'Smile at all ages' by Reza Abedi / Maya V-Ray ZBrush Misc tutorial from 3dtotal.com...

// Making of 'Smile at all ages' by Reza Abedi / Maya V-Ray ZBrush Misc tutorial from 3dtotal.com...

This is a ZBrush alpha set, created for detailing human skin, it includes face wrinkles, nail ridges, palm lines and much more. It can be used in drag-rect mode with the standard brush, however experimenting is recomended for even more interesting result.

This is a ZBrush alpha set, created for detailing human skin, it includes face wrinkles, nail ridges, palm lines and much more. It can be used in drag-rect mode with the standard brush, however experimenting is recomended for even more interesting result.

6nqm4y.jpg (512×512)

6nqm4y.jpg (512×512)

Reference Character Models - Page 3

Reference Character Models - Page 3

http://www.zbrushcentral.com/showthread.php?190016-Assassin-s-Creed-Unity-Characters/page2

http://www.zbrushcentral.com/showthread.php?190016-Assassin-s-Creed-Unity-Characters/page2

blacksmith_hair_breakdown.jpg (2500×6280)

blacksmith_hair_breakdown.jpg (2500×6280)

https://www.google.com/blank.html

https://www.google.com/blank.html

Creating realistic hair with textured planes — Компьютерная графика и анимация — Render.ru

Creating realistic hair with textured planes — Компьютерная графика и анимация — Render.ru

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