인체는 신비로워 어려워

I liked this one for the front and back references of muscular legs. Human Anatomy Sculpting Videos in Zbrush by Painzang Painzang is a Character Artist.

modelling, texturing, rendering, animation tutorial: Hand topology

This in particular is extremely helpful to me because I have had extreme difficulty modeling hands and fingers and making them look good. The topology here looks like what I want and what I would try for if I were to model a hand.

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

This is Overlord, a character I modeled for Animation Mentor. He is a character from "The Horde" project. Design and Art Direction by Dei G. In the DEISIGN STUDIO render shading and lighting was done by Michel Alencar, rig by Joshua Cote. Hope you like it!

This is Overlord, a character I modeled for Animation Mentor. He is a character from "The Horde" project. Design and Art Direction by Dei G. In the DEISIGN STUDIO render shading and lighting was done by Michel Alencar, rig by Joshua Cote.

ArtStation - Get out of my yard!!!, Mathieu Aerni

Improvised sculpt in Zbrush, starting from a sphere and dynamesh. The first few images are renders I did with VRAY, and then there is pictures of the Printed version by

c893fab90e3df69c79f9ca48cce84962.jpg (720×766)

I like the basic edge-flow of this image. There could be minor changes in the torso since the character is not realistic.

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

A realistic model of a male character. Clean and perfect edgeloops for animation.

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