More ideas from 장현진
(Tutorial) Skin Texturing, Skin Pore Creases (2013), Chris Pollitt on ArtStation at https://www.artstation.com/artwork/K11zW

(Tutorial) Skin Texturing, Skin Pore Creases (2013), Chris Pollitt on ArtStation at https://www.artstation.com/artwork/K11zW

*** DJANGO WIP-TUTO( Marvelous Designer -> Zbrush) - FINAL RENDER

*** DJANGO WIP-TUTO( Marvelous Designer -> Zbrush) - FINAL RENDER

A few things that have come about whilst teaching myself Marvelous Designer recently. Everythings been created within MD except the swords. I'm including images of the patterns just in case they could be of help to anyone.  Design of the armour heavily inspired by playing the Witcher recently and also thanks to Colin Thomas, whose rigged base mesh I used for a few of these as a base for draping.

A few things that have come about whilst teaching myself Marvelous Designer recently. Everythings been created within MD except the swords. I'm including images of the patterns just in case they could be of help to anyone. Design of the armour heavily

BLACK DESERT image

Marvelous Designer, design tool for clothes and fabrics, used in animated films and video game development for character design, art, Models and Animation

http://jonvong.cgsociety.org/art/cartoon-maya-character-vray-girl-marvelous-designer-ps-3d-1334306

Recently completed the cartoon character,Base model in Maya, sculpt refinement and textures in Mudbox, cloth in Marvelous Designer, render in Vray and final composition in Photoshop.

ArtStation - Industry Workshops Marvelous designer asset, seth nash

This is the piece that I did to show off MD at Industry Workshops in London a few weeks back. Finally got some nice renders of it it toolbag. No zbrush at this stage, just MD with some extra lacing and a buckle from Detail normals applied in TB