Zbrush: Creating woman torso from Zspheres step by step technique by Sze Jones

Zbrush: Creating woman torso from Zspheres step by step technique by Sze Jones. Useful when pondering sculpting in real clay with hand, slip-wetted brush, and various tools.

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

A very good info-graphic on proper face topology. Cross-platform, most modelers can accomplish this.

Japanese Modeling technique http://blenderartists.org/forum/showthread.php?263674-Japanese-Modeling-technique

Japanese Modeling technique http://blenderartists.org/forum/showthread.php?263674-Japanese-Modeling-technique

modelling, texturing, rendering, animation tutorial: Hand topology

This in particular is extremely helpful to me because I have had extreme difficulty modeling hands and fingers and making them look good. The topology here looks like what I want and what I would try for if I were to model a hand.

A collection of anatomy and pose references for artists.

This model shows varying densities of topology, and all of them check out. Few tris, if any, and they all fit the form very well.

e161a5c9559a14a3a7f35b9b66b5b244.jpg (736×11901)

A very good info-graphic on proper face topology. Cross-platform, most modelers can accomplish this.

hand_016.jpg8dca09cb-1e4d-4092-8af7-61702c89777cOriginal.jpg (530×855)

hand_016.jpg8dca09cb-1e4d-4092-8af7-61702c89777cOriginal.jpg (530×855)

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