Geo_Layout_001.jpg

Geo_Layout_001.jpg

modelling, texturing, rendering, animation tutorial: Hand topology

modelling, texturing, rendering, animation tutorial: Hand topology

Tutorials of Anatomy For Sculptors*  • Blog/Website | (https://www.anatomynext.com) • Online Store | (https://www.anatomynext.com/next_store) ★ || CHARACTER DESIGN REFERENCES™ (https://www.facebook.com/CharacterDesignReferences & https://www.pinterest.com/characterdesigh) • Love Character Design? Join the #CDChallenge (link→ https://www.facebook.com/groups/CharacterDesignChallenge) Share your unique vision of a theme, promote your art in a community of over 50.000 artists! || ★

Tutorials of Anatomy For Sculptors* • Blog/Website | (https://www.anatomynext.com) • Online Store | (https://www.anatomynext.com/next_store) ★ || CHARACTER DESIGN REFERENCES™ (https://www.facebook.com/CharacterDesignReferences & https://www.pinterest.com/characterdesigh) • Love Character Design? Join the #CDChallenge (link→ https://www.facebook.com/groups/CharacterDesignChallenge) Share your unique vision of a theme, promote your art in a community of over 50.000 artists! || ★

Psyche - Character modeling studies (Part 3) - Autodesk Community

Psyche - Character modeling studies (Part 3) - Autodesk Community

Psyche - Character modeling studies (Part 3) - Autodesk Community

Psyche - Character modeling studies (Part 3) - Autodesk Community

7578f107ca66e30c0effa1fe8afae031.jpg (877×2068):

7578f107ca66e30c0effa1fe8afae031.jpg (877×2068):

CGTalk - Buttocks topology (female) - and pelvis area

CGTalk - Buttocks topology (female) - and pelvis area

Game Character Creation Series: Kila Chapter 1 – High Resolution Modeling

Game Character Creation Series: Kila Chapter 1 – High Resolution Modeling

Notice how a few polygons from the face are enough to build the nose.

Notice how a few polygons from the face are enough to build the nose.

Pinterest
검색