066797f67686c421a6864c648498f564.jpg (Image JPEG, 900 × 4200 pixels) - Redimensionnée (36%)

066797f67686c421a6864c648498f564.jpg (Image JPEG, 900 × 4200 pixels) - Redimensionnée (36%)

Hello all, this is my first entry into what will be a series of studies on different materials, including but not limited to metals, plastics, paints, wood, refractive and SSS materials. I will continue to add to each category as I finish more examples. I do not claim that these results are scientifically accurate in look, they are only the result of personal studies and observation done outside of work, to further my own knowledge and skill. It would be great if this could help somebody…

Here are some awesome metal material studies using the Standard shader in Arnold for Houdini by Jarrod Hasenjager.

Vray HDRI tutorial in 3ds Max

V-Ray HDRI lighting for Exterior render in MaxIn this tutorial you will learn how easy it is to create Vray HDRI light ,for an exterior scene using Max! How to setup V-Ray HDRI light

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