Explore Game Environment, Environment Design, and more!

Unreal Tournament DM-Chill , Josh Marlow on ArtStation at https://www.artstation.com/artwork/ENrAn

Unreal Tournament DM-Chill , Josh Marlow on ArtStation at…

Fantasy Castles - Google Search

Inspiration for Kymor Castle. (Ruined Castle in Pendantrior)

Environment Texture/Shader Art : Texture and Shader

Environment Texture/Shader Art : Texture and Shader

https://www.artstation.com/artwork/GJ6R3

, Hyeon Kim : Mansion All rights reserved by Inuca Inc.

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

ArtStation - The Witcher Wild Hunt - Blood and Wine, Maciej Caputa

Modeling, Texturing, World Creation, Shader Setup, Full Map Ownership. Additional assets from Andres Rodriguez, Ana Cho, Artem Brizitsky, Brian Recktenwald, Scott Greenway. And the extremely talented art team at Naughty Dog. Updates: www.facebook.com/purepolygons

ArtStation - Uncharted 4 - Scotland Multiplayer (Part Jacob Norris

ArtStation - Skyforge — Gothic ruins setting, masha mash

ArtStation - Skyforge — Gothic ruins setting, masha mash

Feng Zhu Design

Three- quarter callouts of architecture in the Citadel. Holy water defences to stave off the witch coven that has infested the poor lower regions. Gate designed to enable a torrent of water to purge the lower regions, released annually by the high

3D portfolio, Rinsil Park on ArtStation at https://www.artstation.com/artwork/YJ1kP

portfolio, Rinsil Park on ArtStation at…

For this level chunk I was responsible for all the tiling base materials, shader creation, material blending, high poly sculpting, and map baking.  Modeling and layout by Simon Craghead. Lighting by Mark Shoaf.

For this level chunk I was responsible for all the tiling base materials, shader creation, material blending, high poly sculpting, and map baking. Modeling and layout by Simon Craghead. Lighting by Mark Shoaf.

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