http://media-cache-ec3.pinimg.com/originals/d3/0d/74/d30d74a486b89d67ad28bfe0c384cd90.jpg

http://media-cache-ec3.pinimg.com/originals/d3/0d/74/d30d74a486b89d67ad28bfe0c384cd90.jpg

Wireframe, Low Poly, 3ds Max, Zbrush, Maya Modeling, Modeling Tips, 3d Anatomy, Human Anatomy, Character Modeling

Yuri Alexander - Realistic skin detail and color                              …

Yuri Alexander - Realistic skin detail and color

This concept could well be used in combination to great effect for making quality meshes without a large polygon hit.. definitely on my list of things to try and copy within max

This concept could well be used in combination to great effect for making quality meshes without a large polygon hit.

My Clay Scene Setting [Tutorial] by Khempavee

My Clay Scene Setting [Tutorial] by Khempavee on deviantART Not a fan of Maya. But info is always good.

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