Effect FX

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Reaper Soraka R by JasonKeyser

Reaper Soraka R by JasonKeyser

Amazing lens flares by SaphireDesign.deviantart.com on @DeviantArt

Amazing lens flares by SaphireDesign.deviantart.com on @DeviantArt

VFX - LOL contest

VFX - LOL contest

CGwell游戏特效提高班(二期)总课表 - 游戏特效提高班(二期) - CGwell CG薇儿论坛,最专业的游戏特效师,动画师社区 - Powered by Discuz!

CGwell游戏特效提高班(二期)总课表 - 游戏特效提高班(二期) - CGwell CG薇儿论坛,最专业的游戏特效师,动画师社区 - Powered by Discuz!

AryoJatiDarmawan VFX RiotPolycountArtContest Submission - YouTube

AryoJatiDarmawan VFX RiotPolycountArtContest Submission - YouTube

Vesti Federal on Behance

Vesti Federal on Behance

[Riot Art Contest] - Spell 2 | WIP 2 - YouTube

[Riot Art Contest] - Spell 2 | WIP 2 - YouTube

Shader Forge

Shader Forge


아이디어 더 보기
The RiotGames Art Contest 2014 VFX entry                                   Submit version                              Tool : Unreal4

The RiotGames Art Contest 2014 VFX entry Submit version Tool : Unreal4

AOE

AOE

Riot Games Art Contest 2014 - Final FX - YouTube

Riot Games Art Contest 2014 - Final FX - YouTube

크리티카 신규 전직 혈요화 스킬 영상(KRITIKA NEW CHARACTER SKILL MOVIE)

크리티카 신규 전직 혈요화 스킬 영상(KRITIKA NEW CHARACTER SKILL MOVIE)

game fx demo ( powered by unity  )

game fx demo ( powered by unity )

This reel covers from pre-rendered cg fx to real time video game effects which some project I worked on. I've been in game industry as an fx artist for many years…

This reel covers from pre-rendered cg fx to real time video game effects which some project I worked on. I've been in game industry as an fx artist for many years…

This course was shared with me today:   http://bbs.cgwell.com/thread-36066-1-1.html   [image] -- [image] --

This course was shared with me today: http://bbs.cgwell.com/thread-36066-1-1.html [image] -- [image] --

Lens And Optical Flare Texture Collection

Lens And Optical Flare Texture Collection

Cinematic in-game effect designed for and rendered in the UDK engine. This entire effect is contained within a single particle emitter.

Cinematic in-game effect designed for and rendered in the UDK engine. This entire effect is contained within a single particle emitter.

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