建模佈線

Collection by CHIH YU

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CHIH YU
How The F* Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 148 — polycount Blender 3d, Maya Modeling, Modeling Tips, Zbrush Tutorial, 3d Tutorial, 3d Model Character, Character Modeling, Character Design, 3d Design

How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 148

(Quote) 
 The minor pinching well be removed during the bake?

How to cap a Cylinder with even Topology Blender 3d, 3d Max Tutorial, Zbrush Tutorial, 3d Drawing Techniques, Modeling Techniques, Maya Modeling, Modeling Tips, Wireframe, 3ds Max

Hard Surface Topology Reference Archive

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Learn putting creases, step by step. Blender 3d, Blender Models, Rhino Tutorial, Zbrush Tutorial, 3d Tutorial, Maya Modeling, Modeling Tips, Polygon Modeling, 3ds Max Tutorials

Обивка для мебели. Tips and tricks.

Привет, друзья! По многочисленным просьбам... Описываю метод создания обивки, который я вскользь упомянул в этом посте на форуме.

How The F* Do I Model This? Maya Modeling, Modeling Tips, Zbrush Tutorial, 3d Tutorial, 3d Model Character, Character Modeling, Blender 3d, Polygon Modeling, Hard Surface Modeling

How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 87

using floaters will probably be the fastest method for making those screws if you plan to bake it down.

How The F* Do I Model This? Maya Modeling, Modeling Tips, Blender 3d, Design Thinking, 3ds Max, Zbrush Models, Pencil Drawing Tutorials, Drawing Tips, Polygon Modeling

How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 147

This should help :D (Image)

Intersecting Disks Just Some topology I thought was interesting -Courtesy of Respawnrt Maya Modeling, Modeling Tips, Blender 3d, Zbrush, Polygon Modeling, Hard Surface Modeling, 3d Model Character, Blender Tutorial, 3d Mesh

Hard Surface Topology Reference Archive

Discover the magic of the internet at Imgur, a community powered entertainment destination. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more.

FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD… Modelos Low Poly, Modelos 3d, Zbrush, Maya Modeling, Modeling Tips, 3d Design, Game Design, 3d Modellierung, 3d Max Tutorial

3D Modeling +

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FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD… Maya Modeling, Modeling Tips, Blender 3d, Christian Tumblr, Andrew Christian, Modelos 3d, 3d Max Tutorial, Sub D, Polygon Modeling

How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 88

Somehow along the way, i think some of us, and i'm super guilty of this, just forget the principles of modeling and just get so excited to get a highpoly "piece" to show rather than a "basemesh" such as in your first shot.

 In my first tests I consistently find I'm a little overly-conservative with polycount, as well. Maya Modeling, Modeling Tips, 3ds Max, 3d Polygon, Design Reference, Pose Reference, Polygon Modeling, Hard Surface Modeling, Blender Tutorial

How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 144

(Quote) 
Why did you think so? There are cases where Ngons or tris are bad, there are cases where they are good. It all depends on the context.

I thought that in this thread, we should share with eachother how Edge flow works and how you can change it. Mainly because I Suck at controlling edge flow. Blender 3d, Blender Models, Maya Modeling, Modeling Tips, Zbrush, 3d Max Tutorial, Polygon Modeling, Hard Surface Modeling, Modelos 3d

The Edge Flow Thread. (controlling topolgy)

I thought that in this thread, we should share with eachother how Edge flow works and how you can change it. Mainly because I Suck at controlling edge flow.

The Foundry Community :: Forums :: SubD Quad Screw Tops Maya Modeling, Modeling Tips, Digital Art Tutorial, 3d Tutorial, Blender 3d, 3d Design, Game Design, 3ds Max, Polygon Modeling

SubD Quad Screw Tops

Discussion topic from the Foundry Community under Modo Forums - Modo - Tips

Another example of texture layouts onto simple low poly objects. Siegecraft TD 1 by mavhn on deviantART Game Design, 3d Design, Prop Design, Game Environment, Environment Concept Art, Environment Design, Modelos Low Poly, Modelos 3d, Game Art

Siegecraft TD 1 by mavhn on DeviantArt

DeviantArt is the world's largest online social community for artists and art enthusiasts, allowing people to connect through the creation and sharing of art.

Picked up by CGchips. tutorials and news site… Maya Modeling, Modeling Tips, Blender Models, Blender 3d, 3d Computer Graphics, Polygon Modeling, Hard Surface Modeling, 3d Mesh, 3d Tutorial

How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 80

As simple as this is, I'd like to learn the most efficient way of modelling this: (yes I know its basic but its the CORNERS I struggle with) (Image)

FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD… Zbrush Tutorial, 3d Tutorial, Modeling Techniques, Modeling Tips, Blender 3d, 3d Design, Game Design, Sub D, Polygon Modeling

3D Modeling +

VK is the largest European social network with more than 100 million active users. Our goal is to keep old friends, ex-classmates, neighbors and colleagues in touch.

FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD… Maya Modeling, Modeling Tips, Sub D, Hard Surface Modeling, Modeling Techniques, Drawing Studies, 3d Tutorial, Blender 3d, 3d Models

How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 43

Umm was one of the ways you was thinking about, modeling some of the shapes out of a cubes and then using a bend to wrap it around the cylinder object and…