3dmax

Collection by 진숙 강

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진숙 강
London Fischer - Guide to Making Our Model - Polycount Forum 体 メッシュ Maya Modeling, Modeling Tips, 3d Model Character, Character Modeling, Batwoman, 3d Modellierung, Face Topology, Wireframe, Polygon Modeling

London Fischer - Guide to Making Our Model

Not all of us can be as artistically inclined as some on this site.

ねんどろいど風二頭身キャラクター〈素体の完成見本〉 3d Model Character, Character Creation, Game Character, Maya Character Modeling, Character Concept, Maya Modeling, 3d Mesh, Modelos 3d, Low Poly Models

2011年7月:Project-6B(6B計画)

六角大王SuperやBlenderでハイクオリティな3DCG制作を目指す6B計画

zbrush stylized hair tutorial ~ hair zbrush tutorial + hair zbrush tutorial sculpting + zbrush stylized hair tutorial + z brush hair zbrush tutorial + zbrush hair tutorials + zbrush long hair tutorial Zbrush Character, Character Modeling, Character Art, Character Design, Tutorial Zbrush, Zbrush Anatomy, Eye Anatomy, Zbrush Models, Mode 3d

Blue eyes girl(with tutorial), vahid ahmadi

my email to contact : vahidahmadi2050@gmail.com stylized Blue eyes girl is completely modeled and rendered only using zbrush and rendered in zbrush using bpr render and final composition and touches with photoshop. i did this stylized character from a

表情 w orange library - Orange Things 3d Model Character, Character Modeling, Character Concept, Character Art, Anime Face Drawing, Expression Sheet, Anime Poses Reference, Drawing Reference, Drawing Expressions

第7回:リギングその② ~フェイシャルリグとメカリグ~

前回の基礎リグに続き、フェイシャルリグを中心に残りのリギングを行っていきます。特にフェイシャルは動きが多い上にキャラクター性にも影響が出ますのでより気を使って組んでいきましょう。

ArtStation - Pokemon Master Ash, Chris Whitaker - Tap on the link to see the newly released collections for amazing beach bikinis! Maya Modeling, Modeling Tips, Modeling Techniques, Zbrush Tutorial, 3d Tutorial, Polygon Modeling, Face Study, 3d Modelle, 3d Texture

Pokemon Master Ash, Chris Whitaker

People say he's the very best... like noone ever was... I thought it'd be funny to do a realistic Pokemon master for Adam Skutt's excellent character workshop. Unfortunately, I had to throw in the towel before completing it, so it's not

Topology can be hard to wrap your head around and master. Here are some examples of things I reference. Remember that there is no template that works for every character, and your topology should. Blender 3d, Blender Models, Wireframe, Maya Modeling, Modeling Tips, Zbrush Tutorial, 3d Tutorial, 3d Model Character, Character Modeling

게임그래픽학원● 3D캐릭터를 만들어보아요 'ㅁ'

게임그래픽학원에서 3D캐릭터 만들어보아요 '-'! 요즘 뭘 하든, 3D가 대세죠???? 3D상영관, 3D홀로그램, 3D프린팅 게다가 VR까지 ! 특히 게임분야에서는 생생하고 입체적인 3D캐릭터를 빼놓을 수가 없죠- 자, 그..

FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD… Maya Modeling, Modeling Tips, Zbrush Tutorial, 3d Tutorial, Blender 3d, Wireframe, 3ds Max, 3d Design, Game Design

하드 서페이스 모델링 패턴.

하드 서페이스 모델링은 터보 스므스를 주고 나서도 위의 모델링처럼 각이 잡히면서 폴리곤의 해상도가 올...

로우 폴리 캐릭터 모델링 | CGLand 미디어 3d Model Character, Character Modeling, Character Concept, Character Design, Maya Modeling, Modeling Tips, Face Topology, 3d Polygon, 3d Computer Graphics

로우 폴리 캐릭터 모델링 | CGLand 미디어

역량있는 인재들이 본 튜토리얼을 통해 워크플로우의 뒷면에 숨겨진 엑기스를 포착하고 잘못된 모델링 방식을 개선하기를 바라는 의도에서 게임 디자인 모델링을 소개합니다.

black-long-tail 実原氷里:3DCG:髪 Character Modeling, Character Creation, Character Design, 3d Modeling, Zbrush Hair, 3d Character Animation, Hair Illustration, 3d Human, Digital Art Tutorial

black-long-tail 実原氷里:3DCG:髪

くろながしっぽが作ったCGなどを紹介していきます