Little Princess on Behance

More edge flow that I will base my mesh off of. For this model I will try to mimic the muzzle area. This is a nice close up shot of it and I think it will suit my model well. Little Princess on Behance

Substance Designer, gamedev, environment design, Matthieu Chollet, indiedev, 3d art, visual design, Unreal Engine, Unreal Engine 4, material creation, material design, procedural materials, natural environment creation, 3D Generalist, game development

Game developer Matthieu Chollet discussed the way you can use Substance Designer to build beautiful custom materials for visualization in Unreal Engine