This is high detailed human eye. The model was made in Max, and final images rendered with Mental Ray. This eye help to capture the personality of my characters. There are 90 kind of iris variation, for all iris I used photo references for best
A likeness, Shading and Grooming study Based on Barbara Palvin that we've been developing at Snappers. Worked on this Project also is my friend and teammate Mohamed Alaa. Rendering was done in Arnold using ALshaders and hair using Xgen.